int acpi_port;
struct snd_kcontrol *eapd_switch; /* for amplifier hack */
int accept_valid; /* accept mmap valid (for OSS) */
+ int in_suspend;
struct gameport *gameport;
struct snd_cs46xx_pcm *playback_pcm;
unsigned int play_ctl;
#endif
+
+#ifdef CONFIG_PM
+ u32 *saved_regs;
+#endif
};
int snd_cs46xx_create(struct snd_card *card,