int bitmap_startwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors);
void bitmap_endwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors,
int success);
-int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks);
+int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
void bitmap_close_sync(struct bitmap *bitmap);