#define _LINUX_NET_H
#include <linux/wait.h>
+#include <linux/random.h>
#include <asm/socket.h>
struct poll_table_struct;
struct net_proto_family {
int family;
int (*create)(struct socket *sock, int protocol);
- /* These are counters for the number of different methods of
- each we support */
- short authentication;
- short encryption;
- short encrypt_net;
struct module *owner;
};
struct kvec;
extern int sock_wake_async(struct socket *sk, int how, int band);
-extern int sock_register(struct net_proto_family *fam);
-extern int sock_unregister(int family);
+extern int sock_register(const struct net_proto_family *fam);
+extern void sock_unregister(int family);
extern int sock_create(int family, int type, int proto,
struct socket **res);
extern int sock_create_kern(int family, int type, int proto,
extern struct socket *sockfd_lookup(int fd, int *err);
#define sockfd_put(sock) fput(sock->file)
extern int net_ratelimit(void);
-extern unsigned long net_random(void);
-extern void net_srandom(unsigned long);
-extern void net_random_init(void);
+
+#define net_random() random32()
+#define net_srandom(seed) srandom32((__force u32)seed)
extern int kernel_sendmsg(struct socket *sock, struct msghdr *msg,
struct kvec *vec, size_t num, size_t len);