#ifndef _LINUX_FB_H
#define _LINUX_FB_H
+#include <linux/backlight.h>
#include <asm/types.h>
/* Definitions of frame buffers */
struct fb_image image; /* Cursor image */
};
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+#endif
+
#ifdef __KERNEL__
#include <linux/fs.h>
#include <linux/tty.h>
#include <linux/device.h>
#include <linux/workqueue.h>
-#include <linux/devfs_fs_kernel.h>
#include <linux/notifier.h>
#include <linux/list.h>
#include <asm/io.h>
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
+/* A driver unregistered itself */
+#define FB_EVENT_FB_UNREGISTERED 0x06
/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
-#define FB_EVENT_GET_CONSOLE_MAP 0x06
+#define FB_EVENT_GET_CONSOLE_MAP 0x07
/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
-#define FB_EVENT_SET_CONSOLE_MAP 0x07
+#define FB_EVENT_SET_CONSOLE_MAP 0x08
/* A display blank is requested */
-#define FB_EVENT_BLANK 0x08
+#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
-#define FB_EVENT_NEW_MODELIST 0x09
+#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
-#define FB_EVENT_MODE_CHANGE_ALL 0x0A
-/* CONSOLE-SPECIFIC: set console rotation */
-#define FB_EVENT_SET_CON_ROTATE 0x0B
-/* CONSOLE-SPECIFIC: get console rotation */
-#define FB_EVENT_GET_CON_ROTATE 0x0C
-/* CONSOLE-SPECIFIC: rotate all consoles */
-#define FB_EVENT_SET_CON_ROTATE_ALL 0x0D
+#define FB_EVENT_MODE_CHANGE_ALL 0x0B
struct fb_event {
struct fb_info *info;
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
- * semaphore held, this is the only suitable locking mecanism we have
+ * semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*/
/* A driver may set this flag to indicate that it does want a set_par to be
* called every time when fbcon_switch is executed. The advantage is that with
- * this flag set you can really be shure that set_par is always called before
+ * this flag set you can really be sure that set_par is always called before
* any of the functions dependant on the correct hardware state or altering
* that state, even if you are using some broken X releases. The disadvantage
* is that it introduces unwanted delays to every console switch if set_par
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
+
+#ifdef CONFIG_FB_BACKLIGHT
+ /* Lock ordering:
+ * bl_mutex (protects bl_dev and bl_curve)
+ * bl_dev->sem (backlight class)
+ */
+ struct mutex bl_mutex;
+
+ /* assigned backlight device */
+ struct backlight_device *bl_dev;
+
+ /* Backlight level curve */
+ u8 bl_curve[FB_BACKLIGHT_LEVELS];
+#endif
+
struct fb_ops *fbops;
struct device *device;
struct class_device *class_device; /* sysfs per device attrs */
#define FB_LEFT_POS(bpp) (32 - bpp)
#define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
#define FB_SHIFT_LOW(val, bits) ((val) << (bits))
-#define FB_BIT_NR(b) (7 - (b))
#else
#define FB_LEFT_POS(bpp) (0)
#define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
#define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
-#define FB_BIT_NR(b) (b)
#endif
/*
struct fb_fix_screeninfo *fix);
extern int fb_get_options(char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);
-extern int fb_con_duit(struct fb_info *info, int event, void *data);
extern struct fb_info *registered_fb[FB_MAX];
extern int num_registered_fb;
extern void framebuffer_release(struct fb_info *info);
extern int fb_init_class_device(struct fb_info *fb_info);
extern void fb_cleanup_class_device(struct fb_info *head);
+extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0