int (*fb_sync)(struct fb_info *info);
/* perform fb specific ioctl (optional) */
- int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
- unsigned long arg, struct fb_info *info);
+ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
+ unsigned long arg);
/* Handle 32bit compat ioctl (optional) */
- long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg,
- struct fb_info *info);
+ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
+ unsigned long arg);
/* perform fb specific mmap */
- int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
+ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
/* save current hardware state */
void (*fb_save_state)(struct fb_info *info);
/* A driver may set this flag to indicate that it does want a set_par to be
* called every time when fbcon_switch is executed. The advantage is that with
- * this flag set you can really be shure that set_par is always called before
+ * this flag set you can really be sure that set_par is always called before
* any of the functions dependant on the correct hardware state or altering
* that state, even if you are using some broken X releases. The disadvantage
* is that it introduces unwanted delays to every console switch if set_par
#define FB_LEFT_POS(bpp) (32 - bpp)
#define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
#define FB_SHIFT_LOW(val, bits) ((val) << (bits))
-#define FB_BIT_NR(b) (7 - (b))
#else
#define FB_LEFT_POS(bpp) (0)
#define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
#define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
-#define FB_BIT_NR(b) (b)
#endif
/*