#ifndef _LINUX_FB_H
#define _LINUX_FB_H
-#include <linux/backlight.h>
#include <asm/types.h>
/* Definitions of frame buffers */
#include <linux/fs.h>
#include <linux/init.h>
-#include <linux/tty.h>
#include <linux/device.h>
#include <linux/workqueue.h>
-#include <linux/devfs_fs_kernel.h>
#include <linux/notifier.h>
#include <linux/list.h>
+#include <linux/backlight.h>
#include <asm/io.h>
struct vm_area_struct;
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
-
+extern int fb_notifier_call_chain(unsigned long val, void *v);
/*
* Pixmap structure definition
*
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
- * semaphore held, this is the only suitable locking mecanism we have
+ * semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*/