#include <asm/smp.h>
-#define NODEMAPSIZE 0xff
+#define NODEMAPSIZE 0xfff
/* Simple perfect hash to map physical addresses to node numbers */
extern int memnode_shift;
#define pfn_valid(pfn) ((pfn) >= num_physpages ? 0 : \
({ u8 nid__ = pfn_to_nid(pfn); \
- nid__ != 0xff && (pfn) >= node_start_pfn(nid__) && (pfn) <= node_end_pfn(nid__); }))
+ nid__ != 0xff && (pfn) >= node_start_pfn(nid__) && (pfn) < node_end_pfn(nid__); }))
#endif
#define local_mapnr(kvaddr) \