* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (0xb0000000L + (unsigned long)(x))
+#define VGA_MAP_MEM(x,s) (0xb0000000L + (unsigned long)(x))
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
* <linux/vt_buffer.h> has already done the right job for us.
*/
+#undef scr_writew
+#undef scr_readw
+
static inline void scr_writew(u16 val, volatile u16 *addr)
{
*addr = cpu_to_le16(val);