INIT_HLIST_NODE(&gl->gl_list);
spin_lock_init(&gl->gl_spin);
INIT_LIST_HEAD(&gl->gl_holders);
- INIT_LIST_HEAD(&gl->gl_waiters1);
- INIT_LIST_HEAD(&gl->gl_waiters3);
gl->gl_lvb = NULL;
atomic_set(&gl->gl_lvb_count, 0);
INIT_LIST_HEAD(&gl->gl_reclaim);
if (!gfs2_bufdata_cachep)
goto fail;
+ gfs2_rgrpd_cachep = kmem_cache_create("gfs2_rgrpd",
+ sizeof(struct gfs2_rgrpd),
+ 0, 0, NULL);
+ if (!gfs2_rgrpd_cachep)
+ goto fail;
+
error = register_filesystem(&gfs2_fs_type);
if (error)
goto fail;
fail:
gfs2_glock_exit();
+ if (gfs2_rgrpd_cachep)
+ kmem_cache_destroy(gfs2_rgrpd_cachep);
+
if (gfs2_bufdata_cachep)
kmem_cache_destroy(gfs2_bufdata_cachep);
unregister_filesystem(&gfs2_fs_type);
unregister_filesystem(&gfs2meta_fs_type);
+ kmem_cache_destroy(gfs2_rgrpd_cachep);
kmem_cache_destroy(gfs2_bufdata_cachep);
kmem_cache_destroy(gfs2_inode_cachep);
kmem_cache_destroy(gfs2_glock_cachep);