return 0;
}
-static struct nodeinfo *nodeid2nodeinfo(int nodeid, int alloc)
+static struct nodeinfo *nodeid2nodeinfo(int nodeid, gfp_t alloc)
{
struct nodeinfo *ni;
int r;
msg.msg_flags = 0;
msg.msg_control = incmsg;
msg.msg_controllen = sizeof(incmsg);
+ msg.msg_iovlen = 1;
/* I don't see why this circular buffer stuff is necessary for SCTP
* which is a packet-based protocol, but the whole thing breaks under
}
len = iov[0].iov_len + iov[1].iov_len;
- r = ret = kernel_recvmsg(sctp_con.sock, &msg, iov, 1, len,
+ r = ret = kernel_recvmsg(sctp_con.sock, &msg, iov, msg.msg_iovlen, len,
MSG_NOSIGNAL | MSG_DONTWAIT);
if (ret <= 0)
goto out_close;
}
-static struct writequeue_entry *new_writequeue_entry(int allocation)
+static struct writequeue_entry *new_writequeue_entry(gfp_t allocation)
{
struct writequeue_entry *entry;
return entry;
}
-void *dlm_lowcomms_get_buffer(int nodeid, int len, int allocation, char **ppc)
+void *dlm_lowcomms_get_buffer(int nodeid, int len, gfp_t allocation, char **ppc)
{
struct writequeue_entry *e;
int offset = 0;