config FB_IGA
bool "IGA 168x display support"
- depends on FB && SPARC32
+ depends on (FB = y) && SPARC32
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_XVR500
bool "Sun XVR-500 3DLABS Wildcat support"
- depends on FB && PCI && SPARC64
+ depends on (FB = y) && PCI && SPARC64
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_XVR2500
bool "Sun XVR-2500 3DLABS Wildcat support"
- depends on FB && PCI && SPARC64
+ depends on (FB = y) && PCI && SPARC64
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_PS3
bool "PS3 GPU framebuffer driver"
depends on (FB = y) && PS3_PS3AV
- select FB_CFB_FILLRECT
- select FB_CFB_COPYAREA
- select FB_CFB_IMAGEBLIT
+ select FB_SYS_FILLRECT
+ select FB_SYS_COPYAREA
+ select FB_SYS_IMAGEBLIT
+ select FB_SYS_FOPS
---help---
Include support for the virtual frame buffer in the PS3 platform.