*/
static void iowarrior_callback(struct urb *urb)
{
- struct iowarrior *dev = (struct iowarrior *)urb->context;
+ struct iowarrior *dev = urb->context;
int intr_idx;
int read_idx;
int aux_idx;
struct iowarrior *dev;
int status = urb->status;
- dev = (struct iowarrior *)urb->context;
+ dev = urb->context;
/* sync/async unlink faults aren't errors */
if (status &&
!(status == -ENOENT ||