void bond_3ad_initialize(struct bonding *bond, u16 tick_resolution, int lacp_fast);
int bond_3ad_bind_slave(struct slave *slave);
void bond_3ad_unbind_slave(struct slave *slave);
-void bond_3ad_state_machine_handler(struct bonding *bond);
+void bond_3ad_state_machine_handler(struct work_struct *);
void bond_3ad_adapter_speed_changed(struct slave *slave);
void bond_3ad_adapter_duplex_changed(struct slave *slave);
void bond_3ad_handle_link_change(struct slave *slave, char link);