struct pvr2_stream;
struct pvr2_buffer;
-const char *pvr2_buffer_state_decode(enum pvr2_buffer_state);
+struct pvr2_stream_stats {
+ unsigned int buffers_in_queue;
+ unsigned int buffers_in_idle;
+ unsigned int buffers_in_ready;
+ unsigned int buffers_processed;
+ unsigned int buffers_failed;
+ unsigned int bytes_processed;
+};
/* Initialize / tear down stream structure */
struct pvr2_stream *pvr2_stream_create(void);
void pvr2_stream_set_callback(struct pvr2_stream *,
pvr2_stream_callback func,
void *data);
+void pvr2_stream_get_stats(struct pvr2_stream *,
+ struct pvr2_stream_stats *,
+ int zero_counts);
/* Query / set the nominal buffer count */
int pvr2_stream_get_buffer_count(struct pvr2_stream *);
struct pvr2_buffer *pvr2_stream_get_buffer(struct pvr2_stream *sp,int id);
/* Find out how many buffers are idle or ready */
-int pvr2_stream_get_idle_count(struct pvr2_stream *);
int pvr2_stream_get_ready_count(struct pvr2_stream *);
-/* Kill all pending operations */
-void pvr2_stream_flush(struct pvr2_stream *);
/* Kill all pending buffers and throw away any ready buffers as well */
void pvr2_stream_kill(struct pvr2_stream *);
/* Retrieve completion code for given ready buffer */
int pvr2_buffer_get_status(struct pvr2_buffer *);
-/* Retrieve state of given buffer */
-enum pvr2_buffer_state pvr2_buffer_get_state(struct pvr2_buffer *);
-
/* Retrieve ID of given buffer */
int pvr2_buffer_get_id(struct pvr2_buffer *);
/* Start reading into given buffer (kill it if needed) */
int pvr2_buffer_queue(struct pvr2_buffer *);
-/* Move buffer back to idle pool (kill it if needed) */
-int pvr2_buffer_idle(struct pvr2_buffer *);
-
#endif /* __PVRUSB2_IO_H */
/*