static int tmdc_open(struct input_dev *dev)
{
- struct tmdc *tmdc = dev->private;
+ struct tmdc *tmdc = input_get_drvdata(dev);
gameport_start_polling(tmdc->gameport);
return 0;
static void tmdc_close(struct input_dev *dev)
{
- struct tmdc *tmdc = dev->private;
+ struct tmdc *tmdc = input_get_drvdata(dev);
gameport_stop_polling(tmdc->gameport);
}
input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
input_dev->id.product = model->id;
input_dev->id.version = 0x0100;
- input_dev->cdev.dev = &tmdc->gameport->dev;
- input_dev->private = tmdc;
+ input_dev->dev.parent = &tmdc->gameport->dev;
+
+ input_set_drvdata(input_dev, tmdc);
input_dev->open = tmdc_open;
input_dev->close = tmdc_close;
- input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (i = 0; i < port->absc && i < TMDC_ABS; i++)
if (port->abs[i] >= 0)