static int cobra_open(struct input_dev *dev)
{
- struct cobra *cobra = dev->private;
+ struct cobra *cobra = input_get_drvdata(dev);
gameport_start_polling(cobra->gameport);
return 0;
static void cobra_close(struct input_dev *dev)
{
- struct cobra *cobra = dev->private;
+ struct cobra *cobra = input_get_drvdata(dev);
gameport_stop_polling(cobra->gameport);
}
input_dev->id.vendor = GAMEPORT_ID_VENDOR_CREATIVE;
input_dev->id.product = 0x0008;
input_dev->id.version = 0x0100;
- input_dev->cdev.dev = &gameport->dev;
- input_dev->private = cobra;
+ input_dev->dev.parent = &gameport->dev;
+
+ input_set_drvdata(input_dev, cobra);
input_dev->open = cobra_open;
input_dev->close = cobra_close;