static int adi_open(struct input_dev *dev)
{
- struct adi_port *port = dev->private;
+ struct adi_port *port = input_get_drvdata(dev);
gameport_start_polling(port->gameport);
return 0;
static void adi_close(struct input_dev *dev)
{
- struct adi_port *port = dev->private;
+ struct adi_port *port = input_get_drvdata(dev);
gameport_stop_polling(port->gameport);
}
input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
input_dev->id.product = adi->id;
input_dev->id.version = 0x0100;
- input_dev->cdev.dev = &port->gameport->dev;
- input_dev->private = port;
+ input_dev->dev.parent = &port->gameport->dev;
+
+ input_set_drvdata(input_dev, port);
input_dev->open = adi_open;
input_dev->close = adi_close;
- input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
set_bit(adi->abs[i], input_dev->absbit);