* Signals that are OK to receive in the stub - we'll just continue it.
* SIGWINCH will happen when UML is inside a detached screen.
*/
-#define STUB_SIG_MASK (1 << SIGVTALRM)
+#define STUB_SIG_MASK ((1 << SIGVTALRM) | (1 << SIGWINCH))
/* Signals that the stub will finish with - anything else is an error */
#define STUB_DONE_MASK (1 << SIGTRAP)