cuboot*)
binary=y
gzip=
+ case "$platform" in
+ *-mpc885ads|*-adder875*|*-ep88xc)
+ platformo=$object/cuboot-8xx.o
+ ;;
+ *5200*|*-motionpro)
+ platformo=$object/cuboot-52xx.o
+ ;;
+ *-pq2fads|*-ep8248e|*-mpc8272*|*-storcenter)
+ platformo=$object/cuboot-pq2.o
+ ;;
+ *-mpc824*)
+ platformo=$object/cuboot-824x.o
+ ;;
+ *-mpc83*)
+ platformo=$object/cuboot-83xx.o
+ ;;
+ *-tqm8541|*-mpc8560*|*-tqm8560|*-tqm8555|*-ksi8560*)
+ platformo=$object/cuboot-85xx-cpm2.o
+ ;;
+ *-mpc85*|*-tqm8540|*-sbc85*)
+ platformo=$object/cuboot-85xx.o
+ ;;
+ esac
;;
ps3)
platformo="$object/ps3-head.o $object/ps3-hvcall.o $object/ps3.o"
ksection=.kernel:vmlinux.bin
isection=.kernel:initrd
;;
-ep88xc|ep405|redboot*|ep8248e)
+ep88xc|ep405|ep8248e)
platformo="$object/fixed-head.o $object/$platform.o"
binary=y
;;
+adder875-redboot)
+ platformo="$object/fixed-head.o $object/redboot-8xx.o"
+ binary=y
+ ;;
+simpleboot-virtex405-*)
+ platformo="$object/virtex405-head.o $object/simpleboot.o"
+ binary=y
+ ;;
esac
vmz="$tmpdir/`basename \"$kernel\"`.$ext"
uboot_version="-n Linux-$version"
fi
+# physical offset of kernel image
+membase=`${CROSS}objdump -p "$kernel" | grep -m 1 LOAD | awk '{print $7}'`
+
case "$platform" in
uboot)
rm -f "$ofile"
- mkimage -A ppc -O linux -T kernel -C gzip -a 00000000 -e 00000000 \
+ mkimage -A ppc -O linux -T kernel -C gzip -a $membase -e $membase \
$uboot_version -d "$vmz" "$ofile"
if [ -z "$cacheit" ]; then
rm -f "$vmz"
exit 0
;;
ps3)
- # The ps3's loader supports loading gzipped binary images from flash
- # rom to addr zero. The loader enters the image at addr 0x100. A
- # bootwrapper overlay is use to arrange for the kernel to be loaded
- # to addr zero and to have a suitable bootwrapper entry at 0x100.
- # To construct the rom image, 0x100 bytes from offset 0x100 in the
- # kernel is copied to the bootwrapper symbol __system_reset_kernel.
- # The 0x100 bytes at the bootwrapper symbol __system_reset_overlay is
- # then copied to offset 0x100. At runtime the bootwrapper program
- # copies the 0x100 bytes at __system_reset_kernel to addr 0x100.
+ # The ps3's loader supports loading a gzipped binary image from flash
+ # rom to ram addr zero. The loader then enters the system reset
+ # vector at addr 0x100. A bootwrapper overlay is used to arrange for
+ # a binary image of the kernel to be at addr zero, and yet have a
+ # suitable bootwrapper entry at 0x100. To construct the final rom
+ # image 512 bytes from offset 0x100 is copied to the bootwrapper
+ # place holder at symbol __system_reset_kernel. The 512 bytes of the
+ # bootwrapper entry code at symbol __system_reset_overlay is then
+ # copied to offset 0x100. At runtime the bootwrapper program copies
+ # the data at __system_reset_kernel back to addr 0x100.
system_reset_overlay=0x`${CROSS}nm "$ofile" \
| grep ' __system_reset_overlay$' \
| cut -d' ' -f1`
system_reset_kernel=`printf "%d" $system_reset_kernel`
overlay_dest="256"
- overlay_size="256"
+ overlay_size="512"
${CROSS}objcopy -O binary "$ofile" "$ofile.bin"