+void mm_update_next_owner(struct mm_struct *mm)
+{
+ struct task_struct *c, *g, *p = current;
+
+retry:
+ if (!mm_need_new_owner(mm, p))
+ return;
+
+ read_lock(&tasklist_lock);
+ /*
+ * Search in the children
+ */
+ list_for_each_entry(c, &p->children, sibling) {
+ if (c->mm == mm)
+ goto assign_new_owner;
+ }
+
+ /*
+ * Search in the siblings
+ */
+ list_for_each_entry(c, &p->parent->children, sibling) {
+ if (c->mm == mm)
+ goto assign_new_owner;
+ }
+
+ /*
+ * Search through everything else. We should not get
+ * here often
+ */
+ do_each_thread(g, c) {
+ if (c->mm == mm)
+ goto assign_new_owner;
+ } while_each_thread(g, c);
+
+ read_unlock(&tasklist_lock);
+ return;
+
+assign_new_owner:
+ BUG_ON(c == p);
+ get_task_struct(c);
+ /*
+ * The task_lock protects c->mm from changing.
+ * We always want mm->owner->mm == mm
+ */
+ task_lock(c);
+ /*
+ * Delay read_unlock() till we have the task_lock()
+ * to ensure that c does not slip away underneath us
+ */
+ read_unlock(&tasklist_lock);
+ if (c->mm != mm) {
+ task_unlock(c);
+ put_task_struct(c);
+ goto retry;
+ }
+ cgroup_mm_owner_callbacks(mm->owner, c);
+ mm->owner = c;
+ task_unlock(c);
+ put_task_struct(c);
+}
+#endif /* CONFIG_MM_OWNER */