+ PM3Render2D_Width(modded.width) |
+ PM3Render2D_Height(modded.height));
+}
+
+static void pm3fb_copyarea(struct fb_info *info,
+ const struct fb_copyarea *area)
+{
+ struct pm3_par *par = info->par;
+ struct fb_copyarea modded;
+ u32 vxres, vyres;
+ int x_align, o_x, o_y;
+
+ if (info->state != FBINFO_STATE_RUNNING)
+ return;
+ if (info->flags & FBINFO_HWACCEL_DISABLED) {
+ cfb_copyarea(info, area);
+ return;
+ }
+
+ memcpy(&modded, area, sizeof(struct fb_copyarea));
+
+ vxres = info->var.xres_virtual;
+ vyres = info->var.yres_virtual;
+
+ if (!modded.width || !modded.height ||
+ modded.sx >= vxres || modded.sy >= vyres ||
+ modded.dx >= vxres || modded.dy >= vyres)
+ return;
+
+ if (modded.sx + modded.width > vxres)
+ modded.width = vxres - modded.sx;
+ if (modded.dx + modded.width > vxres)
+ modded.width = vxres - modded.dx;
+ if (modded.sy + modded.height > vyres)
+ modded.height = vyres - modded.sy;
+ if (modded.dy + modded.height > vyres)
+ modded.height = vyres - modded.dy;
+
+ o_x = modded.sx - modded.dx; /*(sx > dx ) ? (sx - dx) : (dx - sx); */
+ o_y = modded.sy - modded.dy; /*(sy > dy ) ? (sy - dy) : (dy - sy); */
+
+ x_align = (modded.sx & 0x1f);
+
+ PM3_WAIT(par, 6);
+
+ PM3_WRITE_REG(par, PM3Config2D,
+ PM3Config2D_UserScissorEnable |
+ PM3Config2D_ForegroundROPEnable |
+ PM3Config2D_Blocking |
+ PM3Config2D_ForegroundROP(0x3) | /* Ox3 is GXcopy */
+ PM3Config2D_FBWriteEnable);
+
+ PM3_WRITE_REG(par, PM3ScissorMinXY,
+ ((modded.dy & 0x0fff) << 16) | (modded.dx & 0x0fff));
+ PM3_WRITE_REG(par, PM3ScissorMaxXY,
+ (((modded.dy + modded.height) & 0x0fff) << 16) |
+ ((modded.dx + modded.width) & 0x0fff));
+
+ PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset,
+ PM3FBSourceReadBufferOffset_XOffset(o_x) |
+ PM3FBSourceReadBufferOffset_YOffset(o_y));
+
+ PM3_WRITE_REG(par, PM3RectanglePosition,
+ PM3RectanglePosition_XOffset(modded.dx - x_align) |
+ PM3RectanglePosition_YOffset(modded.dy));
+
+ PM3_WRITE_REG(par, PM3Render2D,
+ ((modded.sx > modded.dx) ? PM3Render2D_XPositive : 0) |
+ ((modded.sy > modded.dy) ? PM3Render2D_YPositive : 0) |
+ PM3Render2D_Operation_Normal |
+ PM3Render2D_SpanOperation |
+ PM3Render2D_FBSourceReadEnable |
+ PM3Render2D_Width(modded.width + x_align) |
+ PM3Render2D_Height(modded.height));
+}
+
+static void pm3fb_imageblit(struct fb_info *info, const struct fb_image *image)
+{
+ struct pm3_par *par = info->par;
+ u32 height = image->height;
+ u32 fgx, bgx;
+ const u32 *src = (const u32 *)image->data;
+
+ if (info->state != FBINFO_STATE_RUNNING)
+ return;
+ if (info->flags & FBINFO_HWACCEL_DISABLED) {
+ cfb_imageblit(info, image);
+ return;
+ }
+ switch (info->fix.visual) {
+ case FB_VISUAL_PSEUDOCOLOR:
+ fgx = image->fg_color;
+ bgx = image->bg_color;
+ break;
+ case FB_VISUAL_TRUECOLOR:
+ default:
+ fgx = par->palette[image->fg_color];
+ bgx = par->palette[image->bg_color];
+ break;
+ }
+ if (image->depth != 1)
+ return cfb_imageblit(info, image);
+
+ if (info->var.bits_per_pixel == 8) {
+ fgx |= fgx << 8;
+ bgx |= bgx << 8;
+ }
+ if (info->var.bits_per_pixel <= 16) {
+ fgx |= fgx << 16;
+ bgx |= bgx << 16;
+ }
+
+ PM3_WAIT(par, 7);
+
+ PM3_WRITE_REG(par, PM3ForegroundColor, fgx);
+ PM3_WRITE_REG(par, PM3BackgroundColor, bgx);
+
+ /* ROP Ox3 is GXcopy */
+ PM3_WRITE_REG(par, PM3Config2D,
+ PM3Config2D_UserScissorEnable |
+ PM3Config2D_UseConstantSource |
+ PM3Config2D_ForegroundROPEnable |
+ PM3Config2D_ForegroundROP(0x3) |
+ PM3Config2D_OpaqueSpan |
+ PM3Config2D_FBWriteEnable);
+ PM3_WRITE_REG(par, PM3ScissorMinXY,
+ ((image->dy & 0x0fff) << 16) | (image->dx & 0x0fff));
+ PM3_WRITE_REG(par, PM3ScissorMaxXY,
+ (((image->dy + image->height) & 0x0fff) << 16) |
+ ((image->dx + image->width) & 0x0fff));
+ PM3_WRITE_REG(par, PM3RectanglePosition,
+ PM3RectanglePosition_XOffset(image->dx) |
+ PM3RectanglePosition_YOffset(image->dy));
+ PM3_WRITE_REG(par, PM3Render2D,
+ PM3Render2D_XPositive |
+ PM3Render2D_YPositive |
+ PM3Render2D_Operation_SyncOnBitMask |
+ PM3Render2D_SpanOperation |
+ PM3Render2D_Width(image->width) |
+ PM3Render2D_Height(image->height));
+
+
+ while (height--) {
+ int width = ((image->width + 7) >> 3)
+ + info->pixmap.scan_align - 1;
+ width >>= 2;
+
+ while (width >= PM3_FIFO_SIZE) {
+ int i = PM3_FIFO_SIZE - 1;
+
+ PM3_WAIT(par, PM3_FIFO_SIZE);
+ while (i--) {
+ PM3_WRITE_REG(par, PM3BitMaskPattern, *src);
+ src++;
+ }
+ width -= PM3_FIFO_SIZE - 1;
+ }
+
+ PM3_WAIT(par, width + 1);
+ while (width--) {
+ PM3_WRITE_REG(par, PM3BitMaskPattern, *src);
+ src++;
+ }
+ }