region.dx = sy * vc->vc_font.height;
region.dy = vyres - ((sx + width) * vc->vc_font.width);
region.height = width * vc->vc_font.width;
region.dx = sy * vc->vc_font.height;
region.dy = vyres - ((sx + width) * vc->vc_font.width);
region.height = width * vc->vc_font.width;