+static int ps3_vuart_queue_rx_bytes(struct ps3_system_bus_device *dev,
+ u64 *bytes_queued)
+{
+ static unsigned long dbg_number;
+ int result;
+ struct ps3_vuart_port_priv *priv = to_port_priv(dev);
+ struct list_buffer *lb;
+ u64 bytes;
+
+ *bytes_queued = 0;
+
+ result = ps3_vuart_get_rx_bytes_waiting(dev, &bytes);
+ BUG_ON(result);
+
+ if (result)
+ return -EIO;
+
+ if (!bytes)
+ return 0;
+
+ /* Add some extra space for recently arrived data. */
+
+ bytes += 128;
+
+ lb = kmalloc(sizeof(struct list_buffer) + bytes, GFP_ATOMIC);
+
+ if (!lb)
+ return -ENOMEM;
+
+ ps3_vuart_raw_read(dev, lb->data, bytes, &bytes);
+
+ lb->head = lb->data;
+ lb->tail = lb->data + bytes;
+ lb->dbg_number = ++dbg_number;
+
+ list_add_tail(&lb->link, &priv->rx_list.head);
+ priv->rx_list.bytes_held += bytes;
+
+ dev_dbg(&dev->core, "%s:%d: buf_%lu: queued %lxh bytes\n",
+ __func__, __LINE__, lb->dbg_number, bytes);
+
+ *bytes_queued = bytes;
+
+ return 0;
+}
+
+/**
+ * ps3_vuart_read - The entry point for reading data from a port.
+ *
+ * Queue data waiting at the port, and if enough bytes to satisfy the request
+ * are held in the buffer list those bytes are dequeued and copied to the
+ * caller's buffer. Emptied list buffers are retiered. If the request cannot
+ * be statified by bytes held in the list buffers -EAGAIN is returned.
+ */
+
+int ps3_vuart_read(struct ps3_system_bus_device *dev, void *buf,