- down(&bd->sem);
- bd->props->brightness = level;
- bd->props->power = FB_BLANK_UNBLANK;
- bd->props->update_status(bd);
- up(&bd->sem);
-
- mutex_lock(&pmac_backlight_mutex);
- if (!pmac_backlight)
- pmac_backlight = bd;
- mutex_unlock(&pmac_backlight_mutex);
+ bd->props.brightness = level;
+ bd->props.power = FB_BLANK_UNBLANK;
+ backlight_update_status(bd);