-struct buttons_map {
- uint32_t mask;
- int keycode;
- int count;
-};
-
-static struct buttons_map buttons_map[] = {
- { 0x02000000, KEY_RESTART, },
- { 0x04000000, KEY_LEFT, },
- { 0x08000000, KEY_UP, },
- { 0x10000000, KEY_DOWN, },
- { 0x20000000, KEY_RIGHT, },
- { 0x40000000, KEY_ENTER, },
- { 0x80000000, KEY_SELECT, },
-};
-