for (i = 0; i < pdev->num_resources; i++) {
struct resource *r = &pdev->resource[i];
if (r->flags & (IORESOURCE_MEM|IORESOURCE_IO))
release_resource(r);
}
for (i = 0; i < pdev->num_resources; i++) {
struct resource *r = &pdev->resource[i];
if (r->flags & (IORESOURCE_MEM|IORESOURCE_IO))
release_resource(r);
}