+ passed to the key_type->request_key() op if it exists, and the callout_info
+ is a blob of length callout_len, if given (the length may be 0).
+
+
+(*) A key can be requested asynchronously by calling one of:
+
+ struct key *request_key_async(const struct key_type *type,
+ const char *description,
+ const void *callout_info,
+ size_t callout_len);
+
+ or:
+
+ struct key *request_key_async_with_auxdata(const struct key_type *type,
+ const char *description,
+ const char *callout_info,
+ size_t callout_len,
+ void *aux);
+
+ which are asynchronous equivalents of request_key() and
+ request_key_with_auxdata() respectively.
+
+ These two functions return with the key potentially still under
+ construction. To wait for construction completion, the following should be
+ called:
+
+ int wait_for_key_construction(struct key *key, bool intr);
+
+ The function will wait for the key to finish being constructed and then
+ invokes key_validate() to return an appropriate value to indicate the state
+ of the key (0 indicates the key is usable).
+
+ If intr is true, then the wait can be interrupted by a signal, in which
+ case error ERESTARTSYS will be returned.