4 #include "map-tile-repo.h"
6 /** Data used during the asynchronous progress update phase of automatic map downloading. */
7 typedef struct _ProgressUpdateInfo ProgressUpdateInfo;
8 struct _ProgressUpdateInfo {
12 guint tilex, tiley, zoom; /* for refresh. */
13 gint retries; /* if equal to zero, it means we're DELETING maps. */